This method is called when receiving a GO_AWAY from the other peer.
We check the close state to act appropriately:
<ul>
<li>NOT_CLOSED: we move to REMOTELY_CLOSED and queue a disconnect, so
that the content of the queue is written, and then the connection
closed. We notify the application after being terminated.
See <code>Http2Session.ControlEntry#succeeded()</code></li>
<li>In all other cases, we do nothing since other methods are already
performing their actions.</li>
</ul>
@param frame the GO_AWAY frame that has been received.
@see #close(int, string, Callback)
@see #onShutdown()
@see #onIdleTimeout()
This method is called when receiving a GO_AWAY from the other peer. We check the close state to act appropriately: <ul> <li>NOT_CLOSED: we move to REMOTELY_CLOSED and queue a disconnect, so that the content of the queue is written, and then the connection closed. We notify the application after being terminated. See <code>Http2Session.ControlEntry#succeeded()</code></li> <li>In all other cases, we do nothing since other methods are already performing their actions.</li> </ul>
@param frame the GO_AWAY frame that has been received. @see #close(int, string, Callback) @see #onShutdown() @see #onIdleTimeout()